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 Companions of Gladsheim

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Tiphereth
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PostSubject: Re: Companions of Gladsheim   Sun Jun 28, 2009 10:35 pm



The Ghost Walker is approved.


Jump into the story when you see a suitable entry point. You will note that the world, which is referred to as 'Gladsheim' encompasses Middle-Earth, but the party is on their way to Oron_D_Narr, which is the homeland of Lac'Nala, which exists far to the east.

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PostSubject: Re: Companions of Gladsheim   Mon Jun 29, 2009 7:15 am



Welcome to the fray Ghost Walker
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PostSubject: Jack's nemesis, the evil ghostwalker   Sun Jul 05, 2009 10:37 pm

Name: Sebastian
Height: 5'9"
Weight: 135 lbs
Hair: Black
Eyes: Brown
Distinguishing features: Scar on left cheek

Abilities: Sebastian has the same abilities as Jack but prefers to torture the spirits to get what he desires. His main goal is to find Jack and kill him. Once he does this the evil that created him has promised to free him from his servitude

Weapons: Two longswords and a dagger behind his back
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PostSubject: Re: Companions of Gladsheim   Sun Jul 05, 2009 10:52 pm

Ah, a nemesis. Very good. Shouldn't be a problem to bring him into the storyline as far as I can see.

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PostSubject: Re: Companions of Gladsheim   Sat Aug 01, 2009 4:41 pm



Othargren Ironfist

Age: 66 (Dwarves live to about 250) ... Hgt: 4'10" ... Wgt: 180 lbs ... Hair: Red ... Eyes: Blue


Armaments & Significant Items: Chainmail and Helm. Battleaxe and Throwing axes.

Gifts of Galadriel:
Mithreal Chain-mail Tunic
Amulet: Emerald Elven Leaf resting upon a silver Dwarven Battleaxe on a silver chain.

Languages: Khuzdul, Iglishmek (Secret Dwarven language based on gestures, known only to Dwarven-kind), The common tongue of Westron.

Orthargren is from the House of Ironfist which lies in the Orocarni Mountains at the eastern end of the land of Rhûn, beyond which is the Land of Oron_D_Narr. While many of the people of Middle Earth are unfamiliar with the ancient land to the east, the Dwarves of Orocarni know them well, and have long shared an alliance with their people.

He is the second eldest brother of ten, and next in line to rule the House of Ironfist should tragedy ever befall his father (Barldren) or elder brother, Aubrynd. He is loyal to the clan, and carries the name of Ironfist with pride and while he would be honored to rule his house, he loves his brother and is content with his station, harboring no animosity to any of his kin.


Orocarni (From Tolkien Gateway)


The Orocarni also known as Red Mountains was a mountain range in the far east of Middle-earth.

The Orocarni roughly followed the line of the Red Mountains which had been made by the Valar before Arda was marred and the symmetry was lost in the wars against Melkor.

On the western slopes of the Orocarni grew the Wild Wood, and near a great waterfall of a river that flowed into the Inland Sea of Helcar the bay of Cuiviénen lay, where the Elves woke.

On the western slopes of the Orocarni grew the Wild Wood, and near a great waterfall of a river that flowed into the
Inland Sea of Helcar the bay of Cuiviénen lay, where the Elves woke.

At their northern edge the Orocarni connected with the Ered Engrin,
forming a situation much as the Ered Luin in the far west.

Four of the seven Fathers of the Dwarves awoke in the range.

After the end of the First Age the Orocarni remained, and it formed the eastern end of the land of Rhûn.

One of the rivers that arose in the Orocarni flowed into the inland Sea of Rhûn.

Because the Orocarni were far to the east, they were not visited by the Eldar, and the Edain did not reach them
until the Fourth Age, the Orocarni do not appear in any of the tales of the Red Book of Westmarch.



Othargren has so far lead a charmed life. His family is one of the wealthiest in a clan that has amassed more precious metals than the Stiffbeards, Blacklocks or Stonefoots whose halls they share the mountains with. As the strongest of the clans, it is the House of Ironfist that rules their council and it is they that the Dwarves turn to in times of war when a leader is required. This position of authority has given Orthagren a lot of status among his people and it has inspired him to become a great warrior that they might look up to, as he wants to be respected as the man he is and not just for his title. His endeavor to become stronger has lead him down a road of war, and it is he that has lead his kin in many a battle as opposed to his elder brother, but never has he allowed himself to feel superior to him. Othargren believes that he is meant to be the protector of his clan and would never begrudge his brothers claim to Ironfist. He does, however, believe it is time to unite all the Dwarven Houses and stand against the darkness growing once more in the world and has taken it upon himself to leave his beloved home and travel far to hold counsel with the other clan leaders.

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PostSubject: Re: Companions of Gladsheim   Sat Aug 01, 2009 5:17 pm


APPROVED
Welcome Othargren Ironfist
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PostSubject: Re: Companions of Gladsheim   Mon Aug 10, 2009 8:54 am




Galadriel - Lady Galadriel
Race: Elves
Date of Birth: Around 1362 of the Years of the Trees
Arrived in Middle-earth: Year 1 of the First Age
Left Middle-earth: September 29, 3021 of the Third Age
Residences: Lothlorien
Parents: Finarfin & Earwen
Siblings: 4 brothers: Finrod, Orodreth, Angrod, Aegnor
Spouse: Celeborn
Children: 1 daughter - Celebrian
Ring: Nenya
Height: 6 feet, 4 inches
Hair color: Golden touched with silver

Galadriel, the Lady of the Golden Wood of Lothlorien, was the most powerful Elf in Middle-earth in the Third Age. She had been one of the leaders of the Noldor who left the Undying Lands in defiance of the Valar, and she was the last of them to remain in Middle-earth.
Galadriel's father was Finarfin and her mother was Earwen. On the Great Journey to the Undying Lands, Finarfin's father Finwe led the Elves known as the Noldor and Earwen's father Olwe became the leader of the Teleri. Galadriel was born in the Undying Lands around the year 1362 of the Years of the Trees, before the First Age began. She had four older brothers: Finrod, Orodreth, Angrod, and Aegnor.

As was customary among the Elves in the Undying Lands, Galadriel was given a name at birth by her father and another name by her mother. Her father-name was Artanis, meaning "noble woman," and her mother-name was Nerwen, meaning "man-maiden." The mother-name was generally chosen with insight into the type of person a child would become. Galadriel grew to be six feet, four inches in height - unusually tall for a female Elf - and she was strong and athletic.

It is said that in time Galadriel became the greatest of the Noldor, except perhaps for her uncle Feanor, the creator of the Silmarils. Galadriel was very wise. While living in the Undying Lands, she learned much from Yavanna, the Vala of growing things, and Aule, the master of crafts. Galadriel had great insight into other people's minds and she was understanding and merciful, but she was also proud and willful.

Galadriel was incredibly beautiful. Her hair was a magnificent gold touched with silver, and it seemed to shine with the light of the Two Trees of Valinor. It is said that Feanor requested a strand of Galadriel's hair, but she refused. It may be that Feanor was inspired by Galadriel's hair when he captured the light of the Two Trees in the Silmarils.


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PostSubject: Re: Companions of Gladsheim   Mon Aug 10, 2009 9:00 am



D'uh....LOL

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PostSubject: Re: Companions of Gladsheim   Wed Sep 09, 2009 7:47 pm

For consideration:

Augustine the druid.

Augustine is the sole survivor of the attack perpetrated by the Drow known as Verin on a peaceful druid monastery.

Physical Description: He stands just under 6 feet tall. Augustine wears a tan and worn simple druid's robe, it is made from thick deer hide. He has short, sandy reddish hair and a reddish beard he keeps trimmed. Augustine has blue eyes and a bright smile. Augustine is not fully aware of his good looks.

Personality:Augustine is quiet and shy. Augustine is a non violent man and soft spoken. He has never known a woman and they make him nervous. Augustine's power is centered on growing things (trees especially) he meditates in the morning and at sunset everyday, he will insist on this no matter what the situation. He will meditate alone and in silence among the silent trees.

Quirks and Faults:Augustine is not a warrior and detests violence but is learning that sometimes terrible things must be done in order to survive. Augustine is quiet and hard to read, he is used to a quiet, studious lifestyle. Augustine will refuse to wield a weapon, he will always rely on his powers. Augustine is dumbstruck by women and does not know how to speak with them.

Background and History:Augustine is the last of his sect, he has had to flee his ruined monastery in the west and now wanders from town to town always fearing that Verin will hunt him down and finish what he started. Augustine was severely burned and disfigured in the fire attack at the monastery, weeks
later he was healed in an amazing turn of events by a powerful water nymph, an ancient water spirit. Although his physical wounds are healed he still carries the trauma of the death of his brothers and his own pain with him. Augustine has traveled with Lac'Nala and Jin in the past and would welcome the chance to do so again.

Powers and Skills:Augustine was the very best of his sect, his powers have come a long way in a short time. Augustine's powers center around the green, growing things of the forests, mountains and fields. Augustine can straight up speak with trees and other plants, they understand him and will do what he commands. He can force things to grow rapidly, or to shrink away to nothing, this is second nature to him, it is just like breathing. The druid can turn a patch of sandy plains to a lush acre of green. Augustine has a vast knowledge of plants and their properties. Augustine is also an accomplished healer, but this a distant second to his abilities with trees and other plants. Augustine has many mysterious connections to trees and natural bodies of water.
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PostSubject: Re: Companions of Gladsheim   Wed Sep 09, 2009 9:11 pm

Augustine is APPROVED

Welcome back!!!!!
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PostSubject: Re: Companions of Gladsheim   Thu Jul 08, 2010 7:59 am


Skajrinir


Jorneff


King Theoden

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PostSubject: Re: Companions of Gladsheim   Thu Jul 08, 2010 10:09 am



All of them

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